Teenage Mutant Ninja Turtles and Other Strangeness is coming out again, released by Palladium Books. You know, TMNT&OS was the first Palladium game I ever played -- even before I got into Robotech. It was a Palladium game, which means the mechanics were ... ehh, but it was fun, and really - that's all that mattered at the time.
They picked perhaps one of the worst streaming groups to announce this, however -- it's a group that's veering heavily on the Right, and is definitely not LGBT friendly. I won't go into too much detail, except to say that it's enough I'm not going to back the Kickstarter, and I won't be picking up the book.
Palladium, of course, has had a history -- between calling gays and trans folk 'sexual deviants', and being fairly racist in some of their game books (RIFTS Africa being an example), there's a lot there to keep people away from Palladium if they care about that kind of thing.
In the 80s, when I was a teen? I didn't know better. AIDS wasn't an epidemic yet, and there wasn't much to tell you about being gay, or trans, or anything else for that matter - sex ed wasn't still way behind, and I was pretty damn naive. I didn't really know what being 'gay' meant, and had no idea what 'trans' was - didn't know what a lesbian was, and had no idea what being bisexual meant (let alone non-binary, gender fluid, or anything else for that matter). There were the odd gay jokes - but the fact was I didn't 'get' them that much, either. All I knew was being gay meant kissing people of the same sex -- and really that's about it. Adults in this day and age really have no excuse, and there's enough out there that proper sex-ed should be taught in schools.
So what's this got to do with gaming?
Let's start with something simple: there's certain communities that make people who enjoy OSR look real bad. They the kind of people who complain about people who want to allow wheelchairs in D&D (why not? They existed as far back as ancient China). They complain when women are given positions of power in games and aren't treated as cheesecake. They complain when there's 'too many' people of colour in fantasy games, or the games focus on groups that aren't your typical European White groups. They're the people who complain when a company makes a game and says 'what if Europe failed to colonize the Americas?'
They complain about SJWs 'ruining' gaming. As if allowing for the full spectrum of the human experience in gaming is, somehow, 'bad'.
These are the people who made 'the red list' -- a list of gaming companies who 'put politics into gaming' - by, you know, making gaming about more than white guys. They come up with all these excuses as to why gaming shouldn't open its doors to other groups -- that it's checking off the list, that it's taking away from real roleplaying, that it's 'SJW nonsense' or catering or whatever.
Here's the thing. Gaming's come a long, long way from its roots in the 70s. That's not a bad thing. And you can totally go old school with dungeon crawls and whatever. I like old school gaming to a certain degree -- where you have to be on your toes, where insta-death can be a thing, where you roll your attributes and hit points and there's no 'death saves' or whatever. Where a Level 1 PC group can run into a nest of 100 goblins.... to me that's fun.
However, I also think the table should be open to everyone, and the game should reflect that diversity. A campaign setting that puts you in Africa and has you deal with the different cultures and mythologies of that continent? Sure. Not a single white guy to be seen? No issue. Oh, how about black people in middle-ages Fantasy Not-Europe? Sure, why not? That's not far-fetched. Oh, there's gays? Non-binary? There's trans folk? Sure, why not? There's people missing hands, or blind, or confined to a wheelchair, and don't want to have this simply 'fixed'? Why not?
What's wrong with running the gamut, and allowing everyone to feel welcome at the table?
"Politics has no place at the gaming table."
I'm sorry, but it's always been at the gaming table. It just happened to be politics you agreed with.
Dungeons and Dragons. Had Christian Saints and had Devils and Demons named from Christian mythology. (Yeah, Baalzebub, etc? Totally mythology). They had holy knights, and cleric spells which pulled from miracles. That is political -- it puts Christianity into the game and sets it above anything else.
The vast, vast, vast majority of characters were white, and male. The women were in chainmail bikinis or were the damsels in distress needing to be rescued. And let's not forget that in AD&D 1e, women were not allowed to have more than 17 Strength.
That's political.
And the main goal in gaming? Going into other lands, slaying the natives en masse, and taking their stuff, if not outright conquering the region and setting up shop there as a ruler. The opposition? Primitive, backwards, evil creatures that breed like rabbits and who are inherently evil and the anathema of civilization.
That's political.
And these people wonder why that's called racist? They don't see the parallels? They say 'it's just fantasy' and that people are reading too much into it?
D&D, from the get-go, was a colonial RPG. Humans were the best, the majority of the characters were white, and male, there were strong Christian symbolism in the game, and you went out and crushed other civilizations who were too barbaric to live and took over their lands.
We've come a long way from that, but too often I can still see the roots. And when a game company veers away from that baseline, people scream about the company giving into SJWs or bringing politics into gaming.
It's always been there.
Those people who 'can't identify' with non-white or non-male characters in a game? How about the people who can't identify with playing white, male characters? Aren't they allowed to feel represented too?
I had the excuse in the 1980s that I didn't know better. Palladium had less of an excuse, but again 80s, not much education out there. In the modern age? There's absolutely no excuse for dealing with a gaming mentality stuck in the 80s and 70s when it comes to representation and accepting minorities and the LGBT community. Simply acknowledging these people exist and that it's okay shouldn't produce this kind of hue and cry.
That's my beef.
And if you don't want it at your table -- fine. Don't have it at your table.
But shut the fuck up about it existing, and other people wanting representation.
Just because these people don't want it doesn't mean 1) it shouldn't exist, and 2) nobody else should have it, either.
Or, on the other hand - sure, tell us. It tells us what games we shouldn't be buying - because any company that supports that kind of mentality doesn't deserve to be in the business.